package constants;
/**
 * this is the main constants values for the game
 * will provide values for our game
 * @author Jose Luis Garcia && Alvaro Blazquez Checa
 *
 */
public final class Constants {
	public final static String MAP_FILE = "map.xml";
	public final static String MONK_FILE = "configuration.conf";
	public final static String CartasBiblioteca = "CartasBiblioteca.xml";
	public final static String CartasScriptorium= "Scriptorium.xml";
	public final static String CartasEventos= "CartasEventos.xml";
	public final static String CartasCripta= "CartasCripta.xml";
	public final static String MonksFilePath= "monks.xml";
	public final static String PARAMETERS_FILE = "parameters.xml";
	
	public final static String IP = "127.0.0.1";
	public final static int MAX_PLAYERS = 6;
	public final static int MIN_PLAYERS = 1;
	public final static int MAX_MOVES = 2;
	public final static int PORT = 90;
	
	public final static int WAIT_TIME_FOR_START = 15000;
	public final static int MISA_INTERVAL = 4;
	public final static int INITIAL_SQUARE = 1;
	
	public final static int MONK_CARD_TYPE = 0;
	public final static int PLAY_CARD_TYPE = 1;
	public final static int MISA_CARD_TYPE = 2;
	public static final int CRIPTA_CARDS_AMOUNT = 6;
	
	public enum Colors{
		ROJO,VERDE,AZUL,
		AMARILLO,BLANCO,NEGRO
	}
	
	public enum cardActions{
		steel,move,moveNoLimit,exchangeSuspectsCards,watchSuspectsFrom
	}
	
}
